These conversations are long, slow, and often completely unrelated to the case. Instead, it turns into one drawn out, painful conversation after another driven by a pathetic investigative officer that seems more interested in the sexual habits of each character than of the actual investigation. While Culpa Innata starts out on a shaky note, it's also easy to maintain some hope that the game will right itself and at least provide a decent sleuth adventure. If it wasn't the highly flawed premise the game provides, most of the dialogue would be bad enough to want jab ice picks in your ears to avoid any chance of further mental damage. Capital crime is going to happen as long as humans are human. I don't care how controlled they are, what kind of education their given, or what sorts of drugs they're on, people just don't work that way. This flawed idea is only shoved harder down the stairs by the notion that this World Union is comprised of at near 75% of the world's population. This society, no matter how closely monitored they are by big brother or brainwashed by their educations, would be rife with jealousy and rage killings. Those two ideas by themselves are responsible for more deaths than we'd be able to tally throughout the rest of history. The society proposed in this game is highly implausible if not totally impossible, based on economic greed and selfishness. At the beginning of the story you find out that the first murder in 15 years has been committed. While the concept of this future Earth itself may have a future history that's not unbelievable, the writer went off the charts trying to force half-baked philosophy down our throats.
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